![]() "I want bigger bonuses," isn't an outcome, but, "I want skills to represent a broader range of expertise than 'skilled' and 'not skilled'," is.īefore i could even begin, i would need to know more about what you want and what you do not like? I mean you could be unhappy because there are too many skills or way too few. "I want more skills," isn't an outcome but, "I want the players to have to make tougher choices," is. What kind of outcomes in game play do you want for a skill system? What do you intend for it to accomplish in the game itself? Define your problems, describe your desired outcomes. Skills stop being about things you're good at and instead define everything you can't even try to do. ![]() The problem with those systems is that you still only get a limited selection of skills, and because the number of skills is so diverse you stand a much better chance of not being able to even roll a die because the DM thinks that, for example, modifying the starship navicomputer requires Electronics instead of Computers, Astrogation, or Repair. However, the alternative systems that say, "Our system has unlimited skills! Anything can be a skill!" can be much worse. That's not terribly realistic because characters can do things that don't seem related and some skills just become must-haves. The first one has fairly generic all-encompassing skills that you get to pick a few of. My problem with skill systems in general is that there are only two broad types of systems. You think there should be more skills? You don't like the proficiency system? You think a 10th level character should expect to automatically succeed on skill rolls? ![]() Then you mention 3.0 skill system but, to be honest, I find that system equally comprehensive and needlessly more complex (and 3.5 is worse with all the situational modifiers). ![]() ![]() You also say you want something more comprehensive, but I'm not sure what you think is lacking. You say you're very dissatisfied, but you don't really describe what's dissatisfying. I think you need to start by describing the goals you're trying to achieve by changing the system. ![]()
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